DMG scales off of DEF.
Increases DEF by 2% for 15 sec each time taking DMG, up to 30% DEF bonus.
DMG scales off of DEF.
Increases DEF by 2% for 15 sec each time taking DMG, up to 30% DEF bonus.
Increases faction team members' basic attributes by 15%.
Increases faction team members' DMG based on their lost HP, up to 60% at 30% HP.
Faction team members gain a 20% ATK and DEF bonus when HP is below 30%.
Deals 70% DMG to up to 3 enemy targets in range.
Increases Block by 3 and grants a 30% P and M.
DMG Reduction to all allies in range.
This effect lasts for 10 sec.
After taking DMG, there's a 15% chance to deal 300% AoE DMG to 10 enemies ahead.
Triggers when HP drops below 30%.
If the hero takes DMG below 25% Max HP, the DMG will be reduced to 10.
This effect lasts for 10 sec.
Cooldown: 90 sec.
Reduces the hero's Cost in the Arena by 5.
DMG scales off of DEF.
Increases DEF by 2% for 15 sec each time taking DMG, up to 30% DEF bonus.
Increases faction team members' basic attributes by 15%.
Increases faction team members' DMG based on their lost HP, up to 60% at 30% HP.
Faction team members gain a 20% ATK and DEF bonus when HP is below 30%.
Deals 70% DMG to up to 3 enemy targets in range.
Increases Block by 3 and grants a 30% P and M.
DMG Reduction to all allies in range.
This effect lasts for 10 sec.
After taking DMG, there's a 15% chance to deal 300% AoE DMG to 10 enemies ahead.
Triggers when HP drops below 30%.
If the hero takes DMG below 25% Max HP, the DMG will be reduced to 10.
This effect lasts for 10 sec.
Cooldown: 90 sec.
Reduces the hero's Cost in the Arena by 5.
Insensibility's Cooldown is reduced by 20 sec.
DEF +200
After the effect of Battle Cry ends, the next Basic ATK triggers Frantic Retribution instead, dealing up to 1000% AoE DMG to a maximum of 10 enemies ahead. The AoE DMG is based on the number of times this hero received DMG during Battle Cry.
All DMG Reductions +8%
Battle Cry gains a bonus range.