When being healed, the hero restores 3% Rage.
This effect can be triggered 1 time every 2 sec.
When being healed, the hero restores 3% Rage.
This effect can be triggered 1 time every 2 sec.
Grants ATK-Based Healing to 1 ally in range, restoring HP equal to 60% Base Healing.
When the hero blocks enemies, she stops healing and strikes 1 blocked enemy, dealing 100% DMG.
Applies 35% Inspiration to other allies in range for 15 sec.
Increases healing on other ground units by 20%.
Additionally, her Basic ATK that heals allies will also apply self-healing with a 40% Healing Multiplier.
When receiving DMG, heals the hero with a 100% Healing Multiplier.
When receiving AoE DMG, additionally heals all allies in range with a 40% Healing Multiplier.
The effect can be triggered only 1 time every 30 sec.
Reduces the hero's Cost in the Arena by 5.
When being healed, the hero restores 3% Rage.
This effect can be triggered 1 time every 2 sec.
Grants ATK-Based Healing to 1 ally in range, restoring HP equal to 60% Base Healing.
When the hero blocks enemies, she stops healing and strikes 1 blocked enemy, dealing 100% DMG.
Applies 35% Inspiration to other allies in range for 15 sec.
Increases healing on other ground units by 20%.
Additionally, her Basic ATK that heals allies will also apply self-healing with a 40% Healing Multiplier.
When receiving DMG, heals the hero with a 100% Healing Multiplier.
When receiving AoE DMG, additionally heals all allies in range with a 40% Healing Multiplier.
The effect can be triggered only 1 time every 30 sec.
Reduces the hero's Cost in the Arena by 5.
For every 1 ally present in range, increases Healing Multiplier by 5%, stacking up to 15%.
ATK +300
When receiving healing, the hero increases ATK by 10% for 10 sec.
Rage Regen (Auto) +1
When attacking enemies blocked by the hero, heals an ally with a 40% Healing Multiplier.