When allies are shielded of all types, the shield can absorb 10% extra DMG.
When allies with HP below 50% are shielded by this hero, the shield can absorb 20% extra DMG.
When allies are shielded of all types, the shield can absorb 10% extra DMG.
When allies with HP below 50% are shielded by this hero, the shield can absorb 20% extra DMG.
Grants HP-Based Shield to 1 ally in range.
The shield strength scales with the Healing Effect attribute.
Grants a shield to 1 ally in range, which can absorb DMG equal to 60% of Gwendolyn's Max HP.
Each of the surrounding allies gains a shield with half of the strength, lasting for 10 sec.
The shield strength will be affected by Healing Effect.
When the shields for allies are gone, the targets will restore 5% of their Max HP.
When the shields for allies are gone, deals DMG equal to 10% of Gwendolyn's Max HP to up to 2 enemies around the allies and inflicts a 0.5 sec Freeze.
When allies are shielded of all types, the shield can absorb 10% extra DMG.
When allies with HP below 50% are shielded by this hero, the shield can absorb 20% extra DMG.
Grants HP-Based Shield to 1 ally in range.
The shield strength scales with the Healing Effect attribute.
Grants a shield to 1 ally in range, which can absorb DMG equal to 60% of Gwendolyn's Max HP.
Each of the surrounding allies gains a shield with half of the strength, lasting for 10 sec.
The shield strength will be affected by Healing Effect.
When the shields for allies are gone, the targets will restore 5% of their Max HP.
When the shields for allies are gone, deals DMG equal to 10% of Gwendolyn's Max HP to up to 2 enemies around the allies and inflicts a 0.5 sec Freeze.
When frigid Flurry is triggered, deals DMG to 1 more target,
HP +1200
Allies around the main target of Icy Shell also gain a full shield.
HP +1200
When Icy Shell is triggered, permanently increases Max HP by 8%, stacking up to 3 times.