Increases Max HP by 30%.
The higher the current HP percentage, the higher the hero's Vulnerability, up to 30%.
Increases Max HP by 30%.
The higher the current HP percentage, the higher the hero's Vulnerability, up to 30%.
Deals 100% DMG to 1 enemy.
When activated, restores 75% HP immediately.
During the skill effect, increases Max HP by 40%, DMG dealt by 125%, and ATK Interval by 30% all lasting for 20 sec.
This effect will be permanent upon the second activation.
For every 3 Basic ATKs, the 4th Basic ATK will deal 150% DMG along with DEF Penetrating DMG equal to 100% total DMG the hero has taken previously.
The accumulated DMG taken will be reset once it takes effect.
(The accumulated DMG taken will not exceed 150% of the hero's Max HP)
Inflicts on enemies.
When attacking a target inflicted with , deals additional DMG equal to 2% of the hero's Max HP.
All DMG received from enemies not inflicted with is reduced by 20%.
Switching targets removes the inflicted on the previous target.
Increases DMG in the Arena by 15%.
Increases Max HP by 30%.
The higher the current HP percentage, the higher the hero's Vulnerability, up to 30%.
Deals 100% DMG to 1 enemy.
When activated, restores 75% HP immediately.
During the skill effect, increases Max HP by 40%, DMG dealt by 125%, and ATK Interval by 30% all lasting for 20 sec.
This effect will be permanent upon the second activation.
For every 3 Basic ATKs, the 4th Basic ATK will deal 150% DMG along with DEF Penetrating DMG equal to 100% total DMG the hero has taken previously.
The accumulated DMG taken will be reset once it takes effect.
(The accumulated DMG taken will not exceed 150% of the hero's Max HP)
Inflicts on enemies.
When attacking a target inflicted with , deals additional DMG equal to 2% of the hero's Max HP.
All DMG received from enemies not inflicted with is reduced by 20%.
Switching targets removes the inflicted on the previous target.
Increases DMG in the Arena by 15%.
Dealing DMG to enemies will consume 1 stack of Radiant Erosion on them to deal additional DMG equal to 4% of the hero's Max HP and inflict a 1 sec Stun.
ATK +300
Once HP drops below 25%, gains a shield equal to 100% of Max HP for 15 sec. This effect can only be triggered 1 time per deployment.
Penetration +8%
When an enemy is inflicted with Retribution for more than 5 sec, increases DMG dealt to this enemy by 15%.