When deployed, gains 4 stacks of .
After 10 sec, restores 7 Cost.
If the hero is in a Lord faction team, restores an additional 3 Cost.
Afterwards, triggers Cost Regen 1 time every 20 sec.
When deployed, gains 4 stacks of .
After 10 sec, restores 7 Cost.
If the hero is in a Lord faction team, restores an additional 3 Cost.
Afterwards, triggers Cost Regen 1 time every 20 sec.
Deals 100% DMG to 5 enemies.
Deals 700% DMG to up to 10 enemy targets ahead.
Deals 210% DMG to up to 5 enemy targets ahead and knocks them back.
When HP drops below 40%, gains DMG Reduction by 20% and restores 3% HP each time dealing DMG.
Increases DMG in the Arena by 15%.
When deployed, gains 4 stacks of .
After 10 sec, restores 7 Cost.
If the hero is in a Lord faction team, restores an additional 3 Cost.
Afterwards, triggers Cost Regen 1 time every 20 sec.
Deals 100% DMG to 5 enemies.
Deals 700% DMG to up to 10 enemy targets ahead.
Deals 210% DMG to up to 5 enemy targets ahead and knocks them back.
When HP drops below 40%, gains DMG Reduction by 20% and restores 3% HP each time dealing DMG.
Increases DMG in the Arena by 15%.
Shard of Deception stacks +2, Redeployment Time -15 sec.
Cost -2
The Ultimate can deal an extra 200% DMG 1 time and inflict +20% Vulnerability (P. DMG) and Vulnerability (M. DMG) on enemies.
ATK +300
When Killer Instinct is triggered, the hero gains a shield equal to 50% Max HP for 10 sec. Cooldown: 60 sec.