When deployed, enters Invisibility.
When other allied Marksmen use their Ultimate, the hero launches the at 1 enemy within that Marksman’s Basic ATK Range.
This effect can be triggered up to 1 time every 3 sec.
inflicts DEF Reduction on the target.
When deployed, enters Invisibility.
When other allied Marksmen use their Ultimate, the hero launches the at 1 enemy within that Marksman’s Basic ATK Range.
This effect can be triggered up to 1 time every 3 sec.
inflicts DEF Reduction on the target.
Deals 100% DMG to 1 enemy 1 time, prioritizing airborne units.
Loads up to 20 .
During Basic ATKs, increases DMG of each fired by 75%.
Ends Invisibility 10 sec after activating Ultimate if still remains, and enters Invisibility again when all are exhausted.
During Invisibility, increases the hero’s DMG by 15% and restores 10% HP to the hero per sec.
Negates the 1st Direct DMG taken per deployment.
For every 6 fired, launches a special at 1 enemy within Basic ATK Range, with DMG reduced by 20%.
When deployed, enters Invisibility.
When other allied Marksmen use their Ultimate, the hero launches the at 1 enemy within that Marksman’s Basic ATK Range.
This effect can be triggered up to 1 time every 3 sec.
inflicts DEF Reduction on the target.
Deals 100% DMG to 1 enemy 1 time, prioritizing airborne units.
Loads up to 20 .
During Basic ATKs, increases DMG of each fired by 75%.
Ends Invisibility 10 sec after activating Ultimate if still remains, and enters Invisibility again when all are exhausted.
During Invisibility, increases the hero’s DMG by 15% and restores 10% HP to the hero per sec.
Negates the 1st Direct DMG taken per deployment.
For every 6 fired, launches a special at 1 enemy within Basic ATK Range, with DMG reduced by 20%.
During Twinstrike Bolt, reduces Basic ATK Interval by 25%, and Twinstrike Bolt has a(n) 50% chance to inflict 1 stack of Winter’s Bite.
ATK +300
Increases ATK by 5%. When the Phantom Arrow triggers, increases the hero’s ATK by an additional 2%, stacking up to 10 time(s).
Penetration +8%
Reduces the Trigger Interval of the Talent’s Phantom Arrow to 2 sec. When triggered, grants the corresponding ally a shield equal to 50% of their HP for 8 sec.
Wicked Vengeance
ATK
Crit. DMG +40%, ATK +10%
After being deployed for 60 sec, increases Basic Attributes by 5%.
HP
Crit. DMG +40%, ATK +10%
Increases DMG by 2%. No Gold is required when enhancing this gear.
Cataclysm
ATK%
Upon landing a Crit. Hit with Basic ATK, increases the hero’s DMG by 10% for 5 sec, stacking up to 5 times.
ATK +400
ATK%
Upon landing a Crit. Hit with Basic ATK, increases the hero’s DMG by 10% for 5 sec, stacking up to 5 times.
ATK +400
ATK%
Upon landing a Crit. Hit with Basic ATK, increases the hero’s DMG by 10% for 5 sec, stacking up to 5 times.
ATK +400