Basic ATK inflicts a 2 sec Slow upon hit, with a 20% chance to additionally inflict a 2 sec Freeze.
Deals 20% increased DMG to targets inflicted with Slow and 20% increased DMG to targets inflicted with Freeze.
Basic ATK inflicts a 2 sec Slow upon hit, with a 20% chance to additionally inflict a 2 sec Freeze.
Deals 20% increased DMG to targets inflicted with Slow and 20% increased DMG to targets inflicted with Freeze.
Deals 100% M DMG to 1 enemy.
When activated, increases ATK Range and turns Basic ATK into 3 consecutive strikes, with each strike dealing 90% DMG to random enemies in range.
For every 1% Max HP of Shield Strength owned, increases DMG by 1%, up to 100%.
Gains a shield equal to 20% of Max HP every 30 sec, lasting 10 sec.
Each time DMG is taken, reduces Cooldown by 1 sec, up to 12 sec.
When the Ultimate is activated, this effect triggers immediately and increases the Shield Strength obtained to 40%.
The hero possesses Freeze Immunity.
Deals 60% extra DMG to enemies inflicted with Freeze.
If the target is immune to Freeze triggered by Talent, the hero inflicts on them for 3 sec.
Basic ATK inflicts a 2 sec Slow upon hit, with a 20% chance to additionally inflict a 2 sec Freeze.
Deals 20% increased DMG to targets inflicted with Slow and 20% increased DMG to targets inflicted with Freeze.
Deals 100% M DMG to 1 enemy.
When activated, increases ATK Range and turns Basic ATK into 3 consecutive strikes, with each strike dealing 90% DMG to random enemies in range.
For every 1% Max HP of Shield Strength owned, increases DMG by 1%, up to 100%.
Gains a shield equal to 20% of Max HP every 30 sec, lasting 10 sec.
Each time DMG is taken, reduces Cooldown by 1 sec, up to 12 sec.
When the Ultimate is activated, this effect triggers immediately and increases the Shield Strength obtained to 40%.
The hero possesses Freeze Immunity.
Deals 60% extra DMG to enemies inflicted with Freeze.
If the target is immune to Freeze triggered by Talent, the hero inflicts on them for 3 sec.
When there is only 1 target in range, increases DMG by 15%, with an extra 15% DMG dealt to targets inflicted with Freeze.
ATK +300
Increases the Shield Strangth gained by 20%. When shielded, increases DMG dealt by 15%.
Crit Rate +8%
Upon receiving fatal DMG for the first time, triggers Ice Barrier for 10 sec, during which the hero cannot act or take DMG. When it expires, the hero restores 30% HP and 100% Rage, and gains a shield equal to 50% of Max HP for 10 sec.