When attacking the same target, Basic ATK deals increasing DMG.
Each ATK increases DMG by 6% for 10 sec, up to 10 times, and inflicting Burning.
When attacking the same target, Basic ATK deals increasing DMG.
Each ATK increases DMG by 6% for 10 sec, up to 10 times, and inflicting Burning.
Increases faction team members' basic attributes by 15%.
When Lord Solcadens casts Hell Breaks Loose, all faction team members gain a 30% Penetration Increase and deal 30% extra DMG to Elites and Bosses for 15 sec.
Deals 80% M.
DMG to 1 enemy continuously.
Upon activation, the Talent effect increases DMG by 10% for 12 sec instead.
Marks 1 target with the highest HP for 10 sec, during which all heroes will prioritize attacking them.
Upon expiring, the mark will explode, dealing 240% AoE DMG.
Additionally, when the hero is deployed as a Lord, he gains .
Upon inflicting Burning on targets, there is a 15% chance to gain 1 Fiery Essence, stacking up to 4.
During the next Ultimate, every Essence deals 60% extra DMG.
Becomes immune to Burning DMG.
After Talent inflicts Burning on targets, there is a 30% chance to increase their received Burning DMG by 20%.
When attacking the same target, Basic ATK deals increasing DMG.
Each ATK increases DMG by 6% for 10 sec, up to 10 times, and inflicting Burning.
Increases faction team members' basic attributes by 15%.
When Lord Solcadens casts Hell Breaks Loose, all faction team members gain a 30% Penetration Increase and deal 30% extra DMG to Elites and Bosses for 15 sec.
Deals 80% M.
DMG to 1 enemy continuously.
Upon activation, the Talent effect increases DMG by 10% for 12 sec instead.
Marks 1 target with the highest HP for 10 sec, during which all heroes will prioritize attacking them.
Upon expiring, the mark will explode, dealing 240% AoE DMG.
Additionally, when the hero is deployed as a Lord, he gains .
Upon inflicting Burning on targets, there is a 15% chance to gain 1 Fiery Essence, stacking up to 4.
During the next Ultimate, every Essence deals 60% extra DMG.
Becomes immune to Burning DMG.
After Talent inflicts Burning on targets, there is a 30% chance to increase their received Burning DMG by 20%.
Targets marked with the Ultimate will be inflicted with a 25% P. and M. DMG Vulnerability.
ATK +5% ; Increases faction team members' DMG to Elites and Bosses by 5%.
For every 1 Burning on targets, increases the hero's DMG by 5%, up to 35%.
Crit Rate +8%
When the Talent's DMG Increase effect maxes out, each Basic ATK launched extends the duration of all Burning on the target for 1 sec.
Wicked Vengeance
ATK
Crit. DMG +40%, ATK +10%
After being deployed for 60 sec, increases Basic Attributes by 5%.
HP
Crit. DMG +40%, ATK +10%
Increases DMG by 2%. No Gold is required when enhancing this gear.
Hells Lament
ATK%
When the Ultimate is triggered, increases DMG by 35% and Crit. DMG by 50%, lasting for 20 sec.
ATK +400
ATK%
When the Ultimate is triggered, increases DMG by 35% and Crit. DMG by 50%, lasting for 20 sec.
ATK +400
ATK%
When the Ultimate is triggered, increases DMG by 35% and Crit. DMG by 50%, lasting for 20 sec.
Upon casting the Ultimate, increases Crit. DMG by 15% and Penetration by 10% for 12 sec.
ATK +400